How to use Motion Tween in ActionScript 3.0
How to use Motion Tween in ActionScript 3.0
import fl.transitions.Tween; import fl.transitions.easing.*; import fl.transitions.TweenEvent; var at:Array = new Array(); at.push(new Tween(stageitem, 'x',Strong.easeIn,0, 500,2,true )); //Here // Instance Name of Movie Clip is (stageitem) // 0 = Start Frame // 500 = End Frame // 2 = Time Duration at[0].addEventListener(TweenEvent.MOTION_FINISH, done); function done(e:Event) { at[0].yoyo(); } View Demo

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